Everyone thinks they know their geography basics, but take away some hints, like borders, and it suddenly challenges even the most experienced of us.
I created this game as an experiment in multi-platform publishing. I programmed it in Flash ActionScript using the Starling framework. It contains scalable vector graphics that are converted to the target screen size at launch, and runs as a gpu-accelerated openGL game in browsers and on iOS devices. It is available for download on the Apple App Store.